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Posts Tagged ‘virtual reality’

360fly Makes Immersive Video Available to Consumers

Sunday, February 21st, 2016

360flyThe proliferation of virtual reality and augmented reality devices is great, but there is not nearly enough content available to make it worth considering for most. The reason standard Internet video on platforms like YouTube and Vimeo has become so popular is because there is a lot of content, and it can be created by anyone.

360fly has created a camera that allows people to record fully-immersive video as easily as you currently record standard video. Slightly larger than a GoPro, this camera can record full 360 degrees horizontally and 240 degrees vertically. This means that your skateboarding, snowboarding or other videos can be seen with a VR headset as if you were there.

Adding even more to the platform, the company has announced a partnership that will bring the camera, in a slightly different body, to helmets to prevent the added bump that can get caught. The normal camera is available now exclusively at Best Buy for $399.

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Interview by Scott Ertz of F5 Live: Refreshing Technology

Immersis Brings Gaming out of the Screen and Into the Room at CES

Friday, February 13th, 2015

Immersis logoVideo games have come a long way since the days of blocky bits bouncing ’round on a cathode ray tube.

The unrealized potential of gaming has always been to transport players to worlds otherwise unreachable in everyday life. And while game sound and graphics have improved a lot, those improvements are still stuck on a flat, two-dimensional screen. French developers Immersis are working on a new projector system that brings game environments out of that two-dimensional state and into an entire room.

Scott had a rendezvous with Daniel from Immersis. Daniel showed off a miniature mockup of the full-sized Immersis projector and he explained how the Immersis system will consist of the full-sized version of their special HD protector that’ll work with either a console game system or computer to project the gaming environment onto all of the walls surrounding a player, putting that player right in the center of the action.

Immersis is launching the product thru Kickstarter and the company has already reached its goal of raising $100,000 thru the crowdfunding site. Daniel believes that Immersis will be able to bring the projector to market by November of this year and that the retail price will be $2500.00.

Interview by Scott of F5 Live for the TechPodcast Network.

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